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2026 Skill Values: What Gymnasts Need to Know

2026 Skill Values: What Gymnasts Need to Know

A tuck double back is worth 1.1 in 2026. A straight triple back is 2.1, a Barani is 0.6, and a straight full-in full-out is 1.7. Those are the same values that applied in 2025, because there is no separate 2026 difficulty table. The trampoline skill values in force this season are the ones in the FIG (Fédération Internationale de Gymnastique) Code of Points 2025-2028 for Trampoline Gymnastics, approved by the FIG Executive Committee in February 2024, published 22 April 2024, and in force since 1 January 2025. The copy FIG publishes today is that same edition, with the same difficulty tables.

So the 2026 question is not whether the numbers moved this year. It is whether the sheet, spreadsheet or habit you are working from ever caught up with January 2025, when the trampoline difficulty system was rebuilt for this cycle. FIG's own International Judges Course material for this cycle lists that new difficulty system as the main change to the trampoline Code. A gymnast who learned values before 2025 and never re-checked them is the person most likely to write a wrong number on a card in 2026.

Difficulty, written D and usually called DD or tariff on the gym floor, is the total technical value of the ten elements in an exercise. It is one of five terms in the individual trampoline score: Score = E (max 20 pts) + H (max 10 pts) + D + T - P, where E is execution, H is horizontal displacement, T is time of flight and P is penalties. Difficulty is also the term with the least tolerance attached to it. The Appendix to the Code of Points instructs the Superior Jury to intervene whenever its own difficulty control score differs from the Difficulty Judges' score at all, because difficulty in trampoline must be exact. Execution is a judgment; difficulty is arithmetic, and arithmetic can simply be wrong.

What a Skill Is Worth in 2026, and Where the Number Comes From

No element has a single looked-up value. Each one is assembled from separate additions, all set out in Part I §17.1 of the Code and tabulated in Part II section B. Rotation comes first:

RotationValue
Each quarter somersault (90°)0.1
Completed single somersault (360°)0.5
Completed double somersault (720°)1.0
Completed triple somersault (1080°)1.6
Completed quadruple somersault (1440°)2.2

The completed-rotation values are not a multiple of the quarter-somersault rate, which is the first place a hand calculation goes wrong. A double is 1.0, not eight quarters at 0.1. Quarters past the last completed somersault still add 0.1 each, so a 3/4 back is 0.3 and a Cody, at one and a quarter somersaults, starts from 0.6.

Twist is flat: 0.1 for every half twist (180°). On top of that, heavy twisting on a multiple somersault earns a bonus that gets more generous as the somersault count rises:

ElementTwist bonus
Twisting double somersault0.1 per 180° of twist past 720°
Twisting triple somersault0.2 per 180° of twist past 360°
Twisting quadruple somersault0.2 per 180° of twist, from the first half twist

Shape is worth less than most gymnasts assume. Pike and straight are each worth 0.1 per somersault, and tuck is worth 0.0. Pike and straight are worth the same as each other, so a piked double back and a straight double back are both 1.3. A twisting single somersault earns no shape value at all, in any shape, which is why a Barani is 0.6 whether it is tucked, piked or straight. Backward elements earn a further bonus by somersault count: 0.1 for a double, 0.2 for a triple, 0.3 for a quadruple, and that one does apply in tuck.

One value that surprises people: a tuck jump, pike jump, straddle jump or seat drop is worth 0.1 each under §17.1.2. Trampigo's calculator scores a tuck, pike or straddle jump at 0.1 to match. A plain straight jump is not on that list and stays at 0.0, because an intermediate straight jump interrupts the exercise (§15.1.3).

Spot-Check Your Sheet Against These Values

Below are current values for a spread of named elements, taken from the Code's own difficulty examples in Part II section C. The middle column is the FIG numeric code required on a competition card: first the quarter somersaults, then one digit per somersault for the half twists in it, then the shape symbol (o tuck, < pike, / straight).

ElementFIG numeric codeValue in 2026
Barani, straight4 1 /0.6
Back full, straight4 2 /0.7
Double back, tuck8 00 o1.1
Double back, straight8 00 /1.3
Half out, tuck8 01 o1.1
Rudy out, pike8 03 <1.5
Full in full out, tuck8 22 o1.5
Full in full out, straight8 22 /1.7
1½ in 1½ out, straight8 33 /2.1
Triple back, tuck12 000 o1.8
Triple back, straight12 000 /2.1
Half front half, tuck12 101 o2.0
Full full full, tuck12 222 o3.2
Half in half out quadriffis, tuck16 1001 o3.1

Every value in that table was also produced by running the element through Trampigo's own scoring logic, which implements this edition of the Code, and each one matches the published figure. Pick any three elements from your own routine that appear above and check them. If any of your numbers disagree, the sheet is the thing to fix, not the table.

Trampigo writes the same elements in a shorter notation, closing up the spaces and dropping the twist digits entirely when no somersault carries a twist. A triple back tuck reads 12o, a half out reads 8-1o, and a full full full tuck reads 12222o.

One Element, Five Terms

A full full full in tuck, a triple somersault with a full twist in each rotation, is worth 3.2 in 2026. It is a useful element to take apart because four of the five terms are doing work:

TermRuleValue
Somersault rotationCompleted triple, 1080°1.6
TwistSix half twists at 0.10.6
Twisting-triple bonus720° of twist past the 360° threshold, at 0.2 per 180°0.8
PositionTuck0.0
Backward bonusBackward triple somersault0.2
Element difficulty3.2

The twist bonus is larger than the twist value itself. That is the single biggest practical consequence of the current tables: on a triple, every half twist past the first 360° is worth 0.3 in total, the flat 0.1 plus the 0.2 bonus, three times what a half twist is worth where no bonus threshold has been crossed. The same element in the straight position is 3.5, the extra 0.3 being 0.1 per somersault of shape value. The DD guide shows these five terms as a live breakdown if you want to watch them move as an element changes.

Ten Elements, and the Bonus That Depends on Your Category

Element difficulty and routine difficulty are different numbers, and the second one is not always just the sum of the first. Here is an illustrative senior exercise of ten distinct elements. It is not anyone's competition routine and not a recommended progression. No element may be repeated in an exercise, so all ten differ from each other.

#ElementFIG numeric codeValue
1Double back, straight8 00 /1.3
2Half in half out, straight8 11 /1.5
3Full in full out, tuck8 22 o1.5
4Rudy out, pike8 03 <1.5
5Full half, straight8 21 /1.5
6Back in full out, straight8 02 /1.5
71½ in half out, tuck8 31 o1.5
8Triple back, tuck12 000 o1.8
9Half front half, tuck12 101 o2.0
10Front front half, tuck (a triffis with a half out)12 001 o1.7

The ten elements sum to 15.8. Six of them are worth exactly 1.5 despite looking nothing like each other on the bed: under the current tables, a lot of quite different doubles converge on the same value. Adding four half twists to a straight double back moves it from 1.3 to 1.7, while going from a straight double back to a straight triple back moves it from 1.3 to 2.1.

The total does not stop at 15.8 for every gymnast. Under §17.1.7, an exercise with more than two elements of 1080° or more of somersault rotation earns 0.3 for each additional such element in women's competition, and the men's threshold is more than five. This routine has three triples:

CategoryExercise bonusTotal D
Women0.3, for one element past the threshold of two16.1
Mennone, three elements against a threshold of five15.8

Two gymnasts performing identical exercises can therefore carry different difficulty scores, which is why a 2026 tariff quoted without a category is incomplete. Build the same ten elements in the routine builder and it shows both numbers whenever they disagree.

Age-Group and Junior Values Are Capped in 2026

If you compete at Junior or World Age Group level, the values above are only half the answer. The Code of Points is the basis for all levels, but junior and age-group competitions also follow the separate FIG Junior and WAGC Rules, which cap the difficulty credited to a single element:

CategoryMaximum D per element, individual trampoline
AG1 (11-12)1.7
AG2 (13-14)2.1
Junior (15-16)2.1
AG3 (17-21)2.2

A harder element may still be performed, but it is credited at the limit rather than at its senior value. That full full full tuck worth 3.2 above is credited 2.1 at Junior and AG2, and 2.2 at AG3. Two prohibitions sit alongside the caps: triple somersaults are not allowed at AG1, and quadruple somersaults are not allowed in any age-group category, with disqualification as the consequence rather than a lost tenth.

The exercise bonus for multiple somersaults is also switched off. It does not apply in any category at junior and age-group individual or synchronised trampoline events, so the illustrative routine above would total 15.8 at an age-group competition rather than the 16.1 a senior woman would carry. No element in that routine exceeds 2.1, so in its case the per-element cap changes nothing and only the bonus does.

Trampigo applies the senior tables and the men's and women's exercise bonus. It does not apply age-group caps or prohibitions, so an age-group gymnast should read a Trampigo total as a senior-tables figure and then apply the limit from the Junior and WAGC Rules by hand.

Where the 2026 Numbers Get Misread

Treating "2026 values" as a new ruleset. There is one difficulty table for the whole 2025-2028 cycle. A sheet labelled 2026 is not more current than one labelled 2025; what matters is whether either was built from this edition.

Carrying a pre-2025 value forward. This is the real risk in 2026, and it is silent, because a stale number still adds up to a plausible-looking total. The three-element spot-check above catches it in under a minute.

Applying the exercise bonus where it does not exist. It needs more than two 1080° elements for women and more than five for men, and it is not available at all in junior and age-group events.

Expecting straight to beat pike. In trampoline they are both worth 0.1 per somersault. Other disciplines in the same document score shapes differently, which is where the confusion usually starts. Tuck vs. pike vs. straight works through when a shape change actually pays.

Reading difficulty as the score. D is added to execution, horizontal displacement and time of flight. Execution starts at 20 and only goes down, so a tenth of difficulty bought with a bent knee is not a gain. Trampigo computes difficulty only; it does not model execution, time of flight or horizontal displacement, and the Difficulty Judges record the elements they determine were actually performed, not what was written on the card. For the mistakes that survive careful addition, see 5 Common Errors in Trampoline Tariff Calculation.

What This Changes in Routine Planning

Three things follow for the rest of the 2026 season. Verify your element values once against the current tables rather than trusting an inherited sheet, since these tables are set for the whole 2025-2028 cycle rather than reissued each season. Record your category next to any total, because the exercise bonus separates two identical routines. And if you compete in an age group, write down both figures: the senior-tables value and the capped one you will actually be credited.

Which elements any individual gymnast should train toward is a judgment for a qualified coach who knows that athlete's readiness. The arithmetic is the part worth automating. Build your exercise in the Trampigo routine builder and every element's value updates as you change it, then check the five terms behind any single element in the DD breakdown guide. For how the rules are organised in the document itself, see Mastering the FIG Trampoline Code of Points.

Sources and Ruleset Note

Values and rules above are from FIG Code of Points 2025-2028, Trampoline Gymnastics, individual trampoline: the Preface, Part I §17.1 (difficulty of an element), §17.1.2 (shape jumps and seat drop), §17.1.6 (element bonuses), §17.1.7 (exercise bonus) and §17.2.9.1 (total score), plus Part II section B (difficulty principles) and section C (difficulty examples). The full 2025-2028 Code of Points is available as a PDF, and the edition FIG publishes at gymnastics.sport in September 2026 is textually identical to it. Age-group figures are from the FIG Rules for Junior and World Age Group Competition (WAGC) 2025-2028, Trampoline Gymnastics (V 1.0, May 2024), §4.1 to §4.3, a separate document from the Code. The difficulty control-score rule is from the Appendix to the Codes of Points 2025-2028 (Version 1.0, July 2024). The description of the new difficulty system as this cycle's main change to the trampoline Code is from FIG's International Judges Course presentation for 2025-2028 (Atlanta, 5 January 2025).

Difficulty values in this article were generated by running each element through Trampigo's calculator, which implements this edition, and cross-checked against the published Part II C figures. They are difficulty computations, not official judged scores. This article does not cover synchronised trampoline, double mini-trampoline, tumbling, execution deductions, horizontal displacement, or time-of-flight measurement beyond how those marks enter the total score.